2021-01-05
c – Once upon a time, when > was faster than < ... Wait, what?

The Question : 281 people think this question is useful I am reading an awesome OpenGL tutorial. It’s really great, trust me. The topic I am currently at is Z-buffer. Aside from explaining what’s it all about, the author mentions that we can perform custom depth tests, such as GL_LESS, GL_ALWAYS, etc. He also explains